I partnered up with Jacky for this one; the 18 card game brief is likely one I looked the most forwards to. Development started immediately after the lecture, where we began brainstorming a bunch of different ideas. Jacky offered to make a game first, with cards supporting the mechanics of it, rather than making something entirely card centric. Sounded good, so we both agreed and got to work.
We came up with the following to present for next week’s session:
