Alrighty then. After the internal playtesting session we had on Monday, a few conclusions can be… well concluded. Also, Jacky came up with some sweet card designs.

- The movement rules and game rules lacked clarity. I ended up moving forwards more times than necessary and won too quickly. This action was a far better choice than drawing a card or switching things about.
- Card placement needs clarification, the idea was to create one’s own path or force the opponent into a path, sadly this was never used except to lengthen the path of the enemy.
- When we lost a challenge and were pushed back, we weren’t sure if the flipped card was to be tried again.
- Just overall clarity.