Critical Play and Development Blog n°5 / April 2021

Update on Development:

Finished product!

The game is complete, with added post processing, a functional menu and particle systems that make the game better looking. I’ve also added instructions on load, and a control prompt that disappears.

In conclusion, I’m somewhat disappointed to not have met up to my own expectations, the idea was originally uninspired, and as I come to compile clearly with the deadline coming closer, I find myself thinking of other, better projects that could have been achieved and met the unit requirements had I managed my time better.

Thank you for reading,
Arthur.

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