18 Card Game: Conclusion… ish (5/5)

Following another check up with David King, Jacky and I went over the rules once again to make its presentation clearer. Key words are now in bold, colours are specifically made to refer to certain types of cards (red is for Challenges, blue is for Boons). Finally, images were pieced up and used to properly convey the game’s set up, movement, and clarifications.

In addition to this, Jacky went over the cards again to make them more printer-friendly, following what Luke Head said about player accessibility and his concerns thereof. As seen above, they were moved from coloured, parchment like cards, to something black and white, being more cost effective and easier to print for those without very performing machines.

It also grants the cards an old school aesthetic, found mostly in many CYOA (choose you own adventure) books, like the Lone Wolf series by Joe Denver, Ben Devere & Vincent Lazzari. (1984 – current). The most notorious artist/illustrator of the series being Gary Chalk.

REVIEW: Fire on the Water – Gamebook News
Fire on the Water, “Lone Wolf” artwork, Gary Chalk, 1984

This will emphasise the theme we’re going for (fantasy dungeon/labyrinth), as well as give a certain charm to the cards that can be found in those old books or old fantasy editions.

The game itself is mostly complete, and is in a playable state now. All that remains is for the cards to be set up in a printable document, and the rules can be printed out properly as well.

Here is a final draft of the rules, accessible through this link:
[Link].

Leave a Reply

Your email address will not be published. Required fields are marked *